UnityEditor.AssetServer.AdminCreateDB C# (CSharp) Method

AdminCreateDB() private method

private AdminCreateDB ( string newProjectName ) : int
newProjectName string
return int
        public static int AdminCreateDB(string newProjectName)
        {
            string copyFromProjectName = "";
            return AdminCreateDB(newProjectName, copyFromProjectName);
        }

Same methods

AssetServer::AdminCreateDB ( string newProjectName, [ copyFromProjectName ) : int

Usage Example

コード例 #1
0
        public static bool Testing_SetupDatabase(string host, int port, string adminUser, string adminPwd, string user, string pwd, string projectName)
        {
            AssetServer.AdminSetCredentials(host, port, adminUser, adminPwd);
            MaintDatabaseRecord[] recordArray = AssetServer.AdminRefreshDatabases();
            if (recordArray == null)
            {
                return(false);
            }
            foreach (MaintDatabaseRecord record in recordArray)
            {
                if (record.name == projectName)
                {
                    AssetServer.AdminDeleteDB(projectName);
                }
            }
            if (AssetServer.AdminCreateDB(projectName) == 0)
            {
                return(false);
            }
            string databaseName = AssetServer.GetDatabaseName(host, adminUser, adminPwd, port.ToString(), projectName);

            if (!AssetServer.AdminSetUserEnabled(databaseName, user, user, string.Empty, 1))
            {
                return(false);
            }
            Testing_SetActiveDatabase(host, port, projectName, databaseName, user, pwd);
            return(true);
        }
All Usage Examples Of UnityEditor.AssetServer::AdminCreateDB
AssetServer