UnityEditor.XCodeEditor.XCProject.AddLibrarySearchPaths C# (CSharp) Method

AddLibrarySearchPaths() public method

public AddLibrarySearchPaths ( UnityEditor.XCodeEditor.PBXList paths ) : bool
paths UnityEditor.XCodeEditor.PBXList
return bool
        public bool AddLibrarySearchPaths( PBXList paths )
        {
            foreach( KeyValuePair<string, XCBuildConfiguration> buildConfig in buildConfigurations ) {
                buildConfig.Value.AddLibrarySearchPaths( paths );
            }
            modified = true;
            return modified;
        }

Same methods

XCProject::AddLibrarySearchPaths ( string path ) : bool