public override bool KeyPressed(MOIS.KeyEvent keyEventRef)
{
switch (keyEventRef.key)
{
case MOIS.KeyCode.KC_SPACE:
PushState("Game");
break;
case MOIS.KeyCode.KC_ESCAPE:
if(Core.Singleton.Keyboard.IsKeyDown(MOIS.KeyCode.KC_RSHIFT))
PopState();
break;
}
return true;
}