OpenSim.Region.Framework.Scenes.ScenePresence.SendCoarseLocationsDefault C# (CSharp) Method

SendCoarseLocationsDefault() public method

public SendCoarseLocationsDefault ( UUID sceneId, ScenePresence p, List coarseLocations, List avatarUUIDs ) : void
sceneId UUID
p ScenePresence
coarseLocations List
avatarUUIDs List
return void
        public void SendCoarseLocationsDefault(UUID sceneId, ScenePresence p, List<Vector3> coarseLocations, List<UUID> avatarUUIDs)
        {
            m_perfMonMS = Util.EnvironmentTickCount();
            m_controllingClient.SendCoarseLocationUpdate(avatarUUIDs, coarseLocations);
            m_scene.StatsReporter.AddAgentTime(Util.EnvironmentTickCountSubtract(m_perfMonMS));
        }
ScenePresence