private void CheckGameStates()
{
DebugOutput.PrintLn("Checking if games are present...");
List<string> messages = null;
List<bool> states = KFreonLib.Misc.Methods.CheckGameState(MEExDirecs, true, out messages);
for (int i = 0; i < states.Count; i++)
{
// KFreon: Actually set visual cues
if (!noWindow)
ChangeGameIndicators(i + 1, states[i]);
OutputBoxPrintLn(messages[i]);
}
}