private void ChangeTreeIndicators(int game, bool state)
{
if (MainTreeView.InvokeRequired)
MainTreeView.Invoke(new Action(() => ChangeTreeIndicators(game, state)));
else
{
DebugOutput.PrintLn("Changing tree indicator of Game: " + game + " to: " + state);
Color color = state ? Color.LightGreen : Color.Red;
switch (game)
{
case 1:
Tree1Label.ForeColor = color;
break;
case 2:
Tree2Label.ForeColor = color;
break;
case 3:
Tree3Label.ForeColor = color;
break;
}
}
}