Isosurface.QEF3D.QEF3D C# (CSharp) Method

QEF3D() static private method

static private QEF3D ( ) : System
return System
        static QEF3D()
        {
            int size = 8;
            deltas = new Vector3[size * size * size];
            for (int x = 0; x < size; x++)
            {
                float dx = (float)x / (float)(size / 2) - 1.0f;
                for (int y = 0; y < size; y++)
                {
                    float dy = (float)y / (float)(size / 2) - 1.0f;
                    for (int z = 0; z < size; z++)
                    {
                        float dz = (float)z / (float)(size / 2) - 1.0f;
                        deltas[x * size * size + y * size + z] = new Vector3(dx * 0.01f, dy * 0.01f, dz * 0.01f);
                    }
                }
            }
        }