Isosurface.DeferredShader.Draw C# (CSharp) Method

Draw() public method

public Draw ( ISurfaceAlgorithm a, Camera c ) : void
a ISurfaceAlgorithm
c Camera
return void
        public void Draw(ISurfaceAlgorithm a, Camera c)
        {
            /* Set buffers */
            Device.SetRenderTargets(color_target, normal_target, depth_target);

            Clear();
            DrawScene(c, a);
            Device.SetRenderTarget(null);

            DrawFinal(c);
        }