private RequestLegYHeight ( int leg, double yPos ) : void | ||
leg | int | |
yPos | double | |
return | void |
internal void RequestLegYHeight(int leg, double yPos)
{
_selectedFunctionLeg = leg;
LegYHeightCorrector[leg] = yPos;
}
internal async void RequestLegYHeight(int leg, double yPos) { _inverseKinematics.RequestLegYHeight(leg, yPos); await _display.WriteAsync($"Leg {leg} - {yPos}", 2); }