public setAngularFactor ( SWIGTYPE_p_btVector3 angFac ) : void | ||
angFac | SWIGTYPE_p_btVector3 | |
return | void |
public void setAngularFactor(SWIGTYPE_p_btVector3 angFac)
{
BulletDynamicsPINVOKE.btRigidBody_setAngularFactor__SWIG_0(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(angFac));
if (BulletDynamicsPINVOKE.SWIGPendingException.Pending) throw BulletDynamicsPINVOKE.SWIGPendingException.Retrieve();
}
btRigidBody::setAngularFactor ( float angFac ) : void |