public void ShowLeaderboards(string name)
{
#if (UNITY_IPHONE || UNITY_ANDROID)
if (!Social.localUser.authenticated)
return;
#endif
#if UNITY_ANDROID
if (Array.IndexOf (NAMES, name) >= 0)
((GooglePlayGames.PlayGamesPlatform)Social.Active).ShowLeaderboardUI(name);
else
Social.ShowLeaderboardUI();
#elif (UNITY_IPHONE)
Social.ShowLeaderboardUI();
#endif
}