private void Call_SetUnityActivity()
{
AndroidJavaClass jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
AndroidJavaObject jo = jc.GetStatic<AndroidJavaObject>("currentActivity");
GetJavaObject().Call("SetUnityActivity", jo);
#if UNITY_5
if( SystemInfo.graphicsMultiThreaded == true)
{
#if UNITY_5_2
GL.IssuePluginEvent(EasyMovieTextureRender(), 0 + m_iAndroidMgrID * 10 + 7000);
#else
GL.IssuePluginEvent(0+ m_iAndroidMgrID * 10 + 7000);
#endif
}
else
{
Call_InitJniManager();
}
#else
Call_InitJniManager();
#endif
}