public static GetVariableSaveData ( Hashtable ht ) : Hashtable | ||
ht | Hashtable | |
return | Hashtable |
public static Hashtable GetVariableSaveData(Hashtable ht)
{
foreach(DictionaryEntry entry in GameHandler.Instance().variables)
{
if(DataHolder.LoadSaveHUD().CanSaveGameVariable(entry.Key as string))
{
ht.Add(entry.Key, entry.Value);
}
}
return ht;
}