private void DoApplyRevertGUI()
{
EditorGUI.BeginDisabledGroup(!this.textureIsDirty);
if (GUILayout.Button("Revert", EditorStyles.toolbarButton, new GUILayoutOption[0]))
{
this.DoRevert();
}
if (GUILayout.Button("Apply", EditorStyles.toolbarButton, new GUILayoutOption[0]))
{
this.DoApply();
}
EditorGUI.EndDisabledGroup();
}