SSTUTools.ModelSwitchGroup.setupNodesForModel C# (CSharp) Method

setupNodesForModel() private method

enable/disable nodes depending on if they are enabled/disabled for the currently enabled model
private setupNodesForModel ( ModelSwitchData data ) : void
data ModelSwitchData
return void
        private void setupNodesForModel(ModelSwitchData data)
        {
            //first check existing nodes and remove any that are not present in new model
            int len = modelNodes.Length;
            for (int i = 0; i < len; i++)
            {
                if (Array.Find(data.nodes, m => m.name == modelNodes[i].name) == null)//model data contains no def for node; disable it
                {
                    modelNodes[i].disableNode();
                }
            }
            //position all active nodes
            len = data.nodes.Length;
            ModelNode node;
            ModelNodeData nodeData;
            for (int i = 0; i < len; i++)
            {
                nodeData = data.nodes[i];
                node = Array.Find(modelNodes, m => m.name == nodeData.name);
                node.enableNode(nodeData, modelRoot);
            }
        }