SSTUTools.ModelSwitchGroup.getModelNames C# (CSharp) Method

getModelNames() private method

Return an array containing the names of the models for this group; to be used to populate GUI selection data
private getModelNames ( ) : string[]
return string[]
        internal string[] getModelNames()
        {
            return modelData.Select(m => m.name).ToArray();
        }

Usage Example

Esempio n. 1
0
        /// <summary>
        /// Update the currently avaialble selection options and enabled/disabled status of the group and model selection widgets
        /// </summary>
        private void updateGui()
        {
            ModelSwitchGroup[] availableGroups = modelGroups.Where(m => m.isAvailable()).ToArray();
            int len = availableGroups.Length;

            string[] groupNames = new string[len];
            for (int i = 0; i < len; i++)
            {
                groupNames[i] = availableGroups[i].name;
            }
            ModelSwitchGroup group = Array.Find(modelGroups, m => m.name == guiGroupSelection);

            guiModelSelection = group.enabledModel.name;
            if (groupNames.Length > 1)
            {
                this.updateUIChooseOptionControl("guiGroupSelection", groupNames, groupNames, true, guiGroupSelection);
            }
            string[] modelNames = group.getModelNames();
            if (modelNames.Length > 1)
            {
                this.updateUIChooseOptionControl("guiModelSelection", modelNames, modelNames, true, guiModelSelection);
            }
            Fields["guiGroupSelection"].guiActiveEditor = groupNames.Length > 1;
            Fields["guiModelSelection"].guiActiveEditor = modelNames.Length > 1;
            Fields["guiModelSelection"].guiName         = groupNames.Length > 1 ? "GroupModel" : "Variant";
        }