Reign.Video.D3D9.Texture2D.dispose C# (CSharp) Method

dispose() protected method

protected dispose ( ) : void
return void
        protected virtual void dispose()
        {
            if (video != null)
            {
                video.disableActiveTexture(this);
                if (!video.Caps.ExDevice && !video.deviceReseting)
                {
                    video.DeviceLost -= deviceLost;
                    video.DeviceReset -= deviceReset;
                }
                video = null;
            }

            if (com != null)
            {
                com.Dispose();
                com = null;
            }
        }