Reign.Video.D3D9.Texture2D.deviceLost C# (CSharp) Method

deviceLost() private method

private deviceLost ( ) : void
return void
        private void deviceLost()
        {
            if (!video.Caps.ExDevice && (LostDevice_pool != REIGN_D3DPOOL.MANAGED || LostDevice_isRenderTarget)) dispose();
        }