ProjectStorms.AirshipControlBehaviour.Update C# (CSharp) Method

Update() public method

public Update ( ) : void
return void
        void Update()
        {
            // Set cam stuff
            airshipMainCam.camFollowPlayer = true;

            // Set rigidbody basics
            m_myRigid.useGravity = false;
            m_myRigid.isKinematic = false;	// We want physics collisions!

            //m_myRigid.mass = 10.0f;
            m_myRigid.drag = 2.0f;
            m_myRigid.angularDrag = 2.0f;

            TestVerticalLimits();
        }