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ProjectStorms
AirshipControlBehaviour
OnTriggerStay
ProjectStorms.AirshipControlBehaviour.OnTriggerStay C# (CSharp) Method
AirshipControlBehaviour Class Documentation
Mostra file
Open project: patferguson/Storms-Project
OnTriggerStay()
public
method
Called each physics tick that other objects are colliding with this trigger.
public
OnTriggerStay
(
Collider
a_other
) :
void
a_other
UnityEngine.Collider
return
void
void OnTriggerStay(Collider a_other) { // This is in place to trigger the trigger on the child }
AirshipControlBehaviour
Awake
CalcHandlingMassMult
CalculateRightingForce
CalculateTorque
ClampInputs
ClearPropellerAnim
FixedUpdate
GetPartInputMults
OnTriggerStay
PlayerInputs
Start
TestVerticalLimits
ThrottleMovement
TrapdoorRumblePulse
Update
Vibrate