private InventoryItemBase CreateAgentInventoryItemFromTask(UUID destAgent, SceneObjectPart part, UUID itemId)
{
TaskInventoryItem taskItem = part.Inventory.GetInventoryItem(itemId);
if (null == taskItem)
{
m_log.ErrorFormat(
"[PRIM INVENTORY]: Tried to retrieve item ID {0} from prim {1}, {2} for creating an avatar"
+ " inventory item from a prim's inventory item "
+ " but the required item does not exist in the prim's inventory",
itemId, part.Name, part.UUID);
return null;
}
if ((destAgent != taskItem.OwnerID) && ((taskItem.CurrentPermissions & (uint)PermissionMask.Transfer) == 0))
{
return null;
}
InventoryItemBase agentItem = new InventoryItemBase();
agentItem.ID = UUID.Random();
agentItem.CreatorId = taskItem.CreatorID.ToString();
agentItem.CreatorData = taskItem.CreatorData;
agentItem.Owner = destAgent;
agentItem.AssetID = taskItem.AssetID;
agentItem.Description = taskItem.Description;
agentItem.Name = taskItem.Name;
agentItem.AssetType = taskItem.Type;
agentItem.InvType = taskItem.InvType;
agentItem.Flags = taskItem.Flags;
if ((part.OwnerID != destAgent) && Permissions.PropagatePermissions())
{
agentItem.BasePermissions = taskItem.BasePermissions & (taskItem.NextPermissions | (uint)PermissionMask.Move);
if (taskItem.InvType == (int)InventoryType.Object)
{
uint perms = taskItem.CurrentPermissions;
PermissionsUtil.ApplyFoldedPermissions(taskItem.CurrentPermissions, ref perms);
agentItem.BasePermissions = perms | (uint)PermissionMask.Move;
agentItem.CurrentPermissions = agentItem.BasePermissions;
}
else
{
agentItem.CurrentPermissions = agentItem.BasePermissions & taskItem.CurrentPermissions;
}
agentItem.Flags |= (uint)InventoryItemFlags.ObjectSlamPerm;
agentItem.NextPermissions = taskItem.NextPermissions;
agentItem.EveryOnePermissions = taskItem.EveryonePermissions & (taskItem.NextPermissions | (uint)PermissionMask.Move);
agentItem.GroupPermissions = taskItem.GroupPermissions & taskItem.NextPermissions;
}
else
{
agentItem.BasePermissions = taskItem.BasePermissions;
agentItem.CurrentPermissions = taskItem.CurrentPermissions;
agentItem.NextPermissions = taskItem.NextPermissions;
agentItem.EveryOnePermissions = taskItem.EveryonePermissions;
agentItem.GroupPermissions = taskItem.GroupPermissions;
}
if (!Permissions.BypassPermissions())
{
if ((taskItem.CurrentPermissions & (uint)PermissionMask.Copy) == 0)
{
if (taskItem.Type == 10)
{
part.RemoveScriptEvents(itemId);
EventManager.TriggerRemoveScript(part.LocalId, itemId);
}
part.Inventory.RemoveInventoryItem(itemId);
}
}
return agentItem;
}