OpenSim.Region.Framework.Scenes.SceneObjectPart.SendFullUpdateToAllClients C# (CSharp) Method

SendFullUpdateToAllClients() public method

Send a full update for this part to all clients.
public SendFullUpdateToAllClients ( ) : void
return void
        public void SendFullUpdateToAllClients()
        {
            m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence avatar)
            {
                SendFullUpdate(avatar.ControllingClient, avatar.GenerateClientFlags(UUID));
            });
        }

Usage Example

Esempio n. 1
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        private void SetTextureAnim(SceneObjectPart part, int mode, int face, int sizex, int sizey, double start, double length, double rate)
        {

            Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation();
            pTexAnim.Flags = (Primitive.TextureAnimMode)mode;

            //ALL_SIDES
            if (face == ScriptBaseClass.ALL_SIDES)
                face = 255;

            pTexAnim.Face = (uint)face;
            pTexAnim.Length = (float)length;
            pTexAnim.Rate = (float)rate;
            pTexAnim.SizeX = (uint)sizex;
            pTexAnim.SizeY = (uint)sizey;
            pTexAnim.Start = (float)start;

            part.AddTextureAnimation(pTexAnim);
            part.SendFullUpdateToAllClients();
            part.ParentGroup.HasGroupChanged = true;
        }
All Usage Examples Of OpenSim.Region.Framework.Scenes.SceneObjectPart::SendFullUpdateToAllClients
SceneObjectPart