private int fnGetTo(SwordObject cpt, int id, int a, int b, int c, int d, int z, int x)
{
SwordObject place = _objMan.FetchObject((uint)cpt.place);
cpt.tree.script_level++;
cpt.tree.script_pc[cpt.tree.script_level] = place.get_to_script;
cpt.tree.script_id[cpt.tree.script_level] = place.get_to_script;
return SCRIPT_STOP;
}