NScumm.Sword1.Logic.fnDeathScreen C# (CSharp) Method

fnDeathScreen() private method

private fnDeathScreen ( SwordObject cpt, int id, int a, int b, int c, int d, int z, int x ) : int
cpt SwordObject
id int
a int
b int
c int
d int
z int
x int
return int
        private int fnDeathScreen(SwordObject cpt, int id, int a, int b, int c, int d, int z, int x)
        {

            if (ScriptVars[(int)ScriptVariableNames.FINALE_OPTION_FLAG] == 4) // successful end of game!
                SystemVars.ControlPanelMode = ControlPanelMode.CP_THEEND;
            else
                SystemVars.ControlPanelMode = ControlPanelMode.CP_DEATHSCREEN;

            cpt.logic = LOGIC_quit;
            return SCRIPT_STOP;
        }