ManicDigger.Hud.HudInventory.DrawMaterialSelector C# (CSharp) Method

DrawMaterialSelector() public method

public DrawMaterialSelector ( ) : void
return void
        public void DrawMaterialSelector()
        {
            the3d.Draw2dBitmapFile("materials.png", MaterialSelectorBackgroundStart.X, MaterialSelectorBackgroundStart.Y, 1024, 128);
            for (int i = 0; i < 10; i++)
            {
                if (inventory.LeftHand[i] != null)
                {
                    DrawItem(new Point(MaterialSelectorStart.X + i * ActiveMaterialCellSize, MaterialSelectorStart.Y),
                        inventory.LeftHand[i], new Point(ActiveMaterialCellSize, ActiveMaterialCellSize));
                }
                if (inventory.RightHand[i] != null)
                {
                    DrawItem(new Point(MaterialSelectorStart.X + i * ActiveMaterialCellSize, MaterialSelectorStart.Y),
                        inventory.RightHand[i], new Point(ActiveMaterialCellSize, ActiveMaterialCellSize));
                }
            }
            the3d.Draw2dBitmapFile("activematerial2.png",
                MaterialSelectorStart.X + ActiveMaterialCellSize * ActiveMaterial.ActiveMaterial,
                MaterialSelectorStart.Y, ActiveMaterialCellSize, ActiveMaterialCellSize);
        }