ManicDigger.Hud.HudInventory.DrawItemInfo C# (CSharp) Method

DrawItemInfo() public method

public DrawItemInfo ( Point screenpos, System.Item item ) : void
screenpos Point
item System.Item
return void
        public void DrawItemInfo(Point screenpos, Item item)
        {
            Point size = dataItems.ItemSize(item);
            float tw = the3d.TextSize(dataItems.ItemInfo(item), 11.5f).Width + 6;
            float th = the3d.TextSize(dataItems.ItemInfo(item), 11.5f).Height + 4;
            float w = tw + CellDrawSize * size.X;
            float h = th < CellDrawSize * size.Y ? CellDrawSize * size.Y + 4 : th;
            if (screenpos.X < w + 20) { screenpos.X = (int)w + 20; }
            if (screenpos.Y < h + 20) { screenpos.Y = (int)h + 20; }
            if (screenpos.X > viewport_size.Width - (w + 20)) { screenpos.X = viewport_size.Width - ((int)w + 20); }
            if (screenpos.Y > viewport_size.Height - (h + 20)) { screenpos.Y = viewport_size.Height - ((int)h + 20); }
            the3d.Draw2dTexture(the3d.WhiteTexture(), screenpos.X - w, screenpos.Y - h, w, h, null, Color.FromArgb(0, Color.Black));
            the3d.Draw2dTexture(the3d.WhiteTexture(), screenpos.X - w+2, screenpos.Y - h+2, w-4, h-4, null, Color.FromArgb(0, Color.DimGray));
            the3d.Draw2dText(dataItems.ItemInfo(item), screenpos.X - tw + 4, screenpos.Y - h + 2, 10, null);
            DrawItem(new Point(screenpos.X - (int)w + 2, screenpos.Y - (int)h + 2), new Item { BlockId = item.BlockId }, null);
        }