Game.Sphere.Sphere C# (CSharp) Method

Sphere() public method

public Sphere ( UnityEngine position ) : Casanova.Prelude
position UnityEngine
return Casanova.Prelude
public Sphere(UnityEngine.Vector3 position)
	{JustEntered = false;
 frame = World.frame;
		UnitySphere = UnitySphere.Instantiate(position);
		Speed = UnityEngine.Random.Range(15f,45f);
		RotationZ = UnityEngine.Random.Range(-50f,50f);
		
}
		public UnityEngine.Vector3 Position{  get { return UnitySphere.Position; }