Fusion.Engine.Graphics.SceneRenderer.Dispose C# (CSharp) Method

Dispose() protected method

protected Dispose ( bool disposing ) : void
disposing bool
return void
		protected override void Dispose ( bool disposing )
		{
			if (disposing) {
				SafeDispose( ref constBuffer );
				SafeDispose( ref constBufferBones );

				SafeDispose( ref defaultDiffuse		);
				SafeDispose( ref defaultSpecular	);
				SafeDispose( ref defaultNormalMap	);
				SafeDispose( ref defaultEmission	);
			}

			base.Dispose( disposing );
		}