GridManager.GenerateTile C# (CSharp) Method

GenerateTile() private method

private GenerateTile ( int _x, int _y ) : Tile,
_x int
_y int
return Tile,
    private Tile GenerateTile( int _x, int _y )
    {
        Transform e = MeshBoard.Instantiate( meshBoard.MESH )as Transform;
        e.position = new Vector3( _x - (MeshBoard.WIDTH/2), -.8f, _y - (MeshBoard.HEIGHT/2));

        Tile tile = e.GetComponent<Tile>();
             tile.Init( meshBoard, _y + _x * MeshBoard.HEIGHT);

        return tile;
    }