CharacterGenerator.Start C# (CSharp) Method

Start() public method

public Start ( ) : void
return void
    void Start()
    {
        toon = new PlayerCharacter();
        toon.Awake();

        pointsLeft = StartingPoints;

        for (int i = 0; i < Enum.GetValues(typeof(AttributeName)).Length; i++)
        {
            toon.GetPrimaryAttribute(i).BaseValue = StartingValue;
            pointsLeft -= (StartingValue - MinimumStartingValue);
        }

        toon.StatUpdate();
    }