private void DisplayVital(int index)
{
int y = StatStartingPoss + (index * LineHeight);
int xAnchor = Offset + StatLabelWidth + Offset + BaseValueLabelWidth
+ ButtonWidth + ButtonHeight
+ Offset + StatLabelWidth + BaseValueLabelWidth;
GUI.Label(new Rect(xAnchor + Offset, y, StatLabelWidth, LineHeight),
((VitalName)index).ToString());
GUI.Label(new Rect(xAnchor + Offset + StatLabelWidth, y, BaseValueLabelWidth, LineHeight),
toon.GetVital(index).AdjustedBaseValue.ToString());
}