UnityTest.IntegrationTestsRunnerWindow.OnGUI C# (CSharp) Méthode

OnGUI() public méthode

public OnGUI ( ) : void
Résultat void
        public void OnGUI()
        {
            if (BuildPipeline.isBuildingPlayer)
            {
                m_IsBuilding = true;
            }
            else if (m_IsBuilding)
            {
                m_IsBuilding = false;
                Repaint();
            }

            PrintHeadPanel();

            EditorGUILayout.BeginVertical(Styles.testList);
            m_TestListScroll = EditorGUILayout.BeginScrollView(m_TestListScroll);
            bool repaint = PrintTestList(m_TestLines);
            GUILayout.FlexibleSpace();
            EditorGUILayout.EndScrollView();
            EditorGUILayout.EndVertical();

            RenderDetails();

            if (repaint) Repaint();
        }