UnityTest.IntegrationTestsRunnerWindow.OnDestroy C# (CSharp) Méthode

OnDestroy() public méthode

public OnDestroy ( ) : void
Résultat void
        public void OnDestroy()
        {
            EditorApplication.hierarchyWindowItemOnGUI -= OnHierarchyWindowItemDraw;
            EditorApplication.update -= BackgroundSceneChangeWatch;
            EditorApplication.hierarchyWindowChanged -= OnHierarchyChangeUpdate;
            EditorApplication.playmodeStateChanged -= OnPlaymodeStateChanged;

            TestComponent.DestroyAllDynamicTests();
        }