UnityEditor.RagdollBuilder.OnDrawGizmos C# (CSharp) Méthode

OnDrawGizmos() private méthode

private OnDrawGizmos ( ) : void
Résultat void
        private void OnDrawGizmos()
        {
            if (this.pelvis != null)
            {
                Gizmos.color = Color.red;
                Gizmos.DrawRay(this.pelvis.position, this.pelvis.TransformDirection(this.right));
                Gizmos.color = Color.green;
                Gizmos.DrawRay(this.pelvis.position, this.pelvis.TransformDirection(this.up));
                Gizmos.color = Color.blue;
                Gizmos.DrawRay(this.pelvis.position, this.pelvis.TransformDirection(this.forward));
            }
        }