UnityEditor.HandleUtility.EndHandles C# (CSharp) Méthode

EndHandles() private méthode

private EndHandles ( ) : void
Résultat void
        private static void EndHandles()
        {
            EventType type = Event.current.type;
            if (type != EventType.Layout)
            {
                GUIUtility.s_HasKeyboardFocus = false;
                GUIUtility.s_EditorScreenPointOffset = Vector2.zero;
            }
            EditorGUI.s_DelayedTextEditor.EndGUI(type);
        }

Usage Example

 static void OnEndContainer(IMGUIContainer c)
 {
     HandleUtility.EndHandles();
 }