UnityEditor.EulerCurveRenderer.EvaluateCurveDeltaSlow C# (CSharp) Méthode

EvaluateCurveDeltaSlow() public méthode

public EvaluateCurveDeltaSlow ( float time ) : float
time float
Résultat float
        public float EvaluateCurveDeltaSlow(float time)
        {
            return this.renderer.EvaluateCurveDeltaSlow(time, this.component);
        }