private BuildAssetBundles ( string outputPath ) : |
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outputPath | string | |
Résultat |
public static AssetBundleManifest BuildAssetBundles(string outputPath)
{
BuildAssetBundleOptions none = BuildAssetBundleOptions.None;
return BuildAssetBundles(outputPath, none);
}
BuildPipeline::BuildAssetBundles ( string outputPath, |
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BuildPipeline::BuildAssetBundles ( string outputPath, |
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BuildPipeline::BuildAssetBundles ( string outputPath, |
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BuildPipeline::BuildAssetBundles ( string outputPath, BuildAssetBundleOptions assetBundleOptions, BuildTarget targetPlatform ) : |
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BuildPipeline::BuildAssetBundles ( string outputPath, [ assetBundleOptions ) : |
/// <summary> /// Builds asset bundles. /// </summary> /// <param name="settings">The build asset bundles settings.</param> /// <returns>The asset bundle manifest.</returns> private static AssetBundleManifest BuildAssetBundles(BuildAssetBundlesSettings settings) { return(UBuildPipeline.BuildAssetBundles(settings.OutputPath, settings.Options, settings.TargetPlatform)); }