public static OnHitNPC ( Item item, Player player, NPC target, int damage, float knockBack, bool crit ) : void | ||
item | Item | |
player | Player | |
target | NPC | |
damage | int | |
knockBack | float | |
crit | bool | |
Résultat | void |
public static void OnHitNPC(Item item, Player player, NPC target, int damage, float knockBack, bool crit)
{
item.modItem?.OnHitNPC(player, target, damage, knockBack, crit);
foreach (var hook in HookOnHitNPC)
{
hook(item, player, target, damage, knockBack, crit);
}
}