System.Globalization.CultureInfo.ConstructInvariant C# (CSharp) Méthode

ConstructInvariant() private méthode

private ConstructInvariant ( bool read_only ) : void
read_only bool
Résultat void
		private void ConstructInvariant (bool read_only)
		{
			cultureID = InvariantCultureId;

			/* NumberFormatInfo defaults to the invariant data */
			numInfo=NumberFormatInfo.InvariantInfo;

			if (!read_only) {
				numInfo = (NumberFormatInfo) numInfo.Clone ();
			}

			textInfo = CreateTextInfo (read_only);

			m_name=String.Empty;
			englishname=
			nativename="Invariant Language (Invariant Country)";
			iso3lang="IVL";
			iso2lang="iv";
			win3lang="IVL";
			default_calendar_type = 1 << CalendarTypeBits;
		}