System.Globalization.CultureInfo.internal_get_cultures C# (CSharp) Méthode

internal_get_cultures() private méthode

private internal_get_cultures ( bool neutral, bool specific, bool installed ) : System.Globalization.CultureInfo[]
neutral bool
specific bool
installed bool
Résultat System.Globalization.CultureInfo[]
		private extern static CultureInfo [] internal_get_cultures (bool neutral, bool specific, bool installed);

Usage Example

Exemple #1
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        /// <summary>Gets the list of supported cultures filtered by the specified <see cref="T:System.Globalization.CultureTypes" /> parameter.</summary>
        /// <returns>An array of type <see cref="T:System.Globalization.CultureInfo" /> that contains the cultures specified by the <paramref name="types" /> parameter. The array of cultures is unsorted.</returns>
        /// <param name="types">A bitwise combination of <see cref="T:System.Globalization.CultureTypes" /> values that filter the cultures to retrieve. </param>
        /// <exception cref="T:System.ArgumentOutOfRangeException">
        ///   <paramref name="types" /> specifies an invalid combination of <see cref="T:System.Globalization.CultureTypes" /> values.</exception>
        /// <PermissionSet>
        ///   <IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="UnmanagedCode" />
        /// </PermissionSet>
        public static CultureInfo[] GetCultures(CultureTypes types)
        {
            bool flag      = (types & CultureTypes.NeutralCultures) != (CultureTypes)0;
            bool specific  = (types & CultureTypes.SpecificCultures) != (CultureTypes)0;
            bool installed = (types & CultureTypes.InstalledWin32Cultures) != (CultureTypes)0;

            CultureInfo[] array = CultureInfo.internal_get_cultures(flag, specific, installed);
            if (flag && array.Length > 0 && array[0] == null)
            {
                array[0] = (CultureInfo)CultureInfo.InvariantCulture.Clone();
            }
            return(array);
        }