Server.GameServer.Run C# (CSharp) Méthode

Run() public méthode

public Run ( ) : void
Résultat void
        public void Run()
        {
            AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;

            // This intial query is needed to warm up the database
            using (var context = new GameDatabaseContext())
            {
                List<UserAccount> accounts = context.Accounts.Where(x => x.IsOnline).ToList();
                accounts.ForEach(x => x.IsOnline = false);
                context.SaveChanges();
            }

            Log.Info("GameServer.Run");

            List<IManager> managers = new List<IManager>();
            managers.Add(new ChatManager());
            managers.Add(new ZoneManager());
            managers.Add(new ContentManager(root: PathHelper.AssetBasePath));

            managers.Add(new NetworkManager(port: 1234));

            managers.Add(new PowerManager());

            managers.Add(new AttributeRepository());

            foreach (IManager manager in managers)
            {
                manager.Initialize();
            }

            NetworkManager.Current.Connected += OnConnection;
            NetworkManager.Current.PacketRecieved += OnPacketRecieved;
            NetworkManager.Current.Disconnected += OnDisconnected;

            // Test data only
            var testZone = new Zone();
            testZone.Name = "Island";
            ZoneManager.Current.Zones.Add(testZone);

            testZone.World.GameObjects.Add(GameObjectFactory.CreateMap(testZone, "Maps/Island.json"));
            testZone.World.GameObjects.Add(GameObjectFactory.CreateSkeleton(testZone, new Utils.Math.Vector2(6 * 32, 3 * 32)));

            // Start our stopwatch
            _stopwatch.Start();

            while (true)
            {
                Tick();
                Thread.Sleep(100); // sleep until we have proper game loop
            }
        }

Usage Example

Exemple #1
0
        static void Main(string[] args)
        {
            Console.Title = "Grindfest Server";

            GameServer server = new GameServer();
            server.Run();
        }
All Usage Examples Of Server.GameServer::Run