Server.GameServer.OnPacketRecieved C# (CSharp) Méthode

OnPacketRecieved() private méthode

private OnPacketRecieved ( Connection connection, IPacket packet ) : void
connection Connection
packet IPacket
Résultat void
        private void OnPacketRecieved(Connection connection, IPacket packet)
        {
            IPacketHandler handler = _packetHandlers[packet.OpCode];
            handler.Invoke(connection.Client, packet);
        }