Server.GameServer.GameServer C# (CSharp) Méthode

GameServer() public méthode

public GameServer ( ) : System
Résultat System
        public GameServer()
        {
            ReflectionHelper.GetMethodsWithAttritube<PacketHandlerAttribute>((method, attribute) =>
                {
                    OpCodes opCode = attribute.OpCode;

                    Type packetType = method.GetParameters()[1].ParameterType;
                    Delegate del =
                        Delegate.CreateDelegate(typeof (Action<,>).MakeGenericType(typeof (GameClient), packetType),
                                                method);
                    var handler =
                        (IPacketHandler)
                        Activator.CreateInstance(typeof (PacketHandler<>).MakeGenericType(packetType), del);

                    _packetHandlers.Add(opCode, handler);
                });
        }