public static void Reset()
{
CharacterCreated = null;
OpenDoorMacroUsed = null;
Speech = null;
Login = null;
ServerList = null;
Movement = null;
HungerChanged = null;
Crashed = null;
Shutdown = null;
HelpRequest = null;
DisarmRequest = null;
StunRequest = null;
OpenSpellbookRequest = null;
CastSpellRequest = null;
AnimateRequest = null;
Logout = null;
SocketConnect = null;
Connected = null;
Disconnected = null;
RenameRequest = null;
PlayerDeath = null;
VirtueGumpRequest = null;
VirtueItemRequest = null;
VirtueMacroRequest = null;
ChatRequest = null;
AccountLogin = null;
PaperdollRequest = null;
ProfileRequest = null;
ChangeProfileRequest = null;
AggressiveAction = null;
Command = null;
GameLogin = null;
DeleteRequest = null;
WorldLoad = null;
WorldSave = null;
SetAbility = null;
GuildGumpRequest = null;
QuestGumpRequest = null;
}
}