Server.EventSink.Reset C# (CSharp) Méthode

Reset() public static méthode

public static Reset ( ) : void
Résultat void
		public static void Reset()
		{
			CharacterCreated = null;
			OpenDoorMacroUsed = null;
			Speech = null;
			Login = null;
			ServerList = null;
			Movement = null;
			HungerChanged = null;
			Crashed = null;
			Shutdown = null;
			HelpRequest = null;
			DisarmRequest = null;
			StunRequest = null;
			OpenSpellbookRequest = null;
			CastSpellRequest = null;
			AnimateRequest = null;
			Logout = null;
			SocketConnect = null;
			Connected = null;
			Disconnected = null;
			RenameRequest = null;
			PlayerDeath = null;
			VirtueGumpRequest = null;
			VirtueItemRequest = null;
			VirtueMacroRequest = null;
			ChatRequest = null;
			AccountLogin = null;
			PaperdollRequest = null;
			ProfileRequest = null;
			ChangeProfileRequest = null;
			AggressiveAction = null;
			Command = null;
			GameLogin = null;
			DeleteRequest = null;
			WorldLoad = null;
			WorldSave = null;
			SetAbility = null;
			GuildGumpRequest = null;
			QuestGumpRequest = null;
		}
	}