Server.Network.Listener.Accept_Start C# (CSharp) Méthode

Accept_Start() private méthode

private Accept_Start ( ) : void
Résultat void
        private void Accept_Start()
        {
            bool result = false;

            do {
                try {
                    result = !m_Listener.AcceptAsync( m_EventArgs );
                } catch ( SocketException ex ) {
                    NetState.TraceException( ex );
                    break;
                } catch ( ObjectDisposedException ) {
                    break;
                }

                if ( result )
                    Accept_Process( m_EventArgs );
            } while ( result );
        }