Server.Network.Listener.Accept_Process C# (CSharp) Méthode

Accept_Process() private méthode

private Accept_Process ( SocketAsyncEventArgs e ) : void
e System.Net.Sockets.SocketAsyncEventArgs
Résultat void
        private void Accept_Process( SocketAsyncEventArgs e )
        {
            if ( e.SocketError == SocketError.Success && VerifySocket( e.AcceptSocket ) ) {
                Enqueue( e.AcceptSocket );
            } else {
                Release( e.AcceptSocket );
            }

            e.AcceptSocket = null;
        }