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BaseWeapon
GetMissDefendSound
Server.Items.BaseWeapon.GetMissDefendSound C# (CSharp) Méthode
BaseWeapon Class Documentation
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Open project: Grimoric/RunUO.T2A
GetMissDefendSound()
public
méthode
public
GetMissDefendSound
(
Mobile
attacker
,
Mobile
defender
) :
int
attacker
Mobile
defender
Mobile
Résultat
int
public virtual int GetMissDefendSound( Mobile attacker, Mobile defender ) { return -1; } #endregion
BaseWeapon
AbsorbDamage
AddBlood
AddNameProperty
AllowEquipedCast
BaseWeapon
BlockEquip
CanEquip
CheckConflictingLayer
CheckHit
CheckSlayers
Deserialize
GetAttackSkillValue
GetDefendSkillValue
GetDelay
GetDurabilityBonus
GetHitAttackSound
GetHitDefendSound
GetMissAttackSound
GetMissDefendSound
GetNameString
GetProperties
GetSaveFlag
GetUsedSkill
OnAdded
OnAfterDuped
OnCraft
OnEquip
OnHit
OnMiss
OnRemoved
OnSingleClick
OnSwing
PlayHurtAnimation
PlaySwingAnimation
ScaleDurability
Serialize
SetSaveFlag
UnscaleDurability