Server.Items.BaseWeapon.AddBlood C# (CSharp) Méthode

AddBlood() public méthode

public AddBlood ( Mobile attacker, Mobile defender, int damage ) : void
attacker Mobile
defender Mobile
damage int
Résultat void
		public virtual void AddBlood( Mobile attacker, Mobile defender, int damage )
		{
			if ( damage > 0 )
			{
				new Blood().MoveToWorld( defender.Location, defender.Map );

				int extraBlood = Utility.RandomMinMax( 0, 1 );

				for( int i = 0; i < extraBlood; i++ )
				{
					new Blood().MoveToWorld( new Point3D(
						defender.X + Utility.RandomMinMax( -1, 1 ),
						defender.Y + Utility.RandomMinMax( -1, 1 ),
						defender.Z ), defender.Map );
				}
			}
		}