// Methods
static Gump()
{
Gump.m_NextSerial = 1;
Gump.m_BeginLayout = Gump.StringToBuffer("{ ");
Gump.m_EndLayout = Gump.StringToBuffer(" }");
Gump.m_NoMove = Gump.StringToBuffer("{ nomove }");
Gump.m_NoClose = Gump.StringToBuffer("{ noclose }");
Gump.m_NoDispose = Gump.StringToBuffer("{ nodispose }");
Gump.m_NoResize = Gump.StringToBuffer("{ noresize }");
}