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Server
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Guild
HandleDeath
Server.Guilds.Guild.HandleDeath C# (CSharp) Méthode
Guild Class Documentation
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Open project: Grimoric/RunUO.T2A
HandleDeath()
public
static
méthode
public
static
HandleDeath
(
Server.Mobile
victim
) :
void
victim
Server.Mobile
Résultat
void
public static void HandleDeath( Mobile victim ) { HandleDeath( victim, null ); }
Same methods
Guild::
HandleDeath
(
Server.Mobile
victim
,
Server.Mobile
killer
) :
void
Guild
AddAlly
AddEnemy
AddMember
CalculateGuildmaster
CanBeVotedFor
CanVote
CheckExpiredWars
Configure
Deserialize
Disband
EventSink_CreateGuild
FindActiveWar
FindPendingWar
GetAllianceLeader
Guild
GuildChat
GuildMessage
GuildProps_OnCommand
GuildTextMessage
HandleDeath
InvalidateMemberNotoriety
InvalidateMemberProperties
InvalidateWarNotoriety
IsAlly
IsEnemy
IsMember
IsWar
OnDelete
RemoveAlly
RemoveEnemy
RemoveMember
Serialize
VerifyGuild_Callback